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Rocket Racing League
Dr. Peter H. Diamandis, founder
of the X PRIZE, which inaugurated the age of personal
spaceflight, introduced the Rocket Racing League
as an
aerospace entertainment organization that combines
the competition of racing with the excitement
of rocketry.
"The Rocket Racing League will inspire people
of all ages to once again look up into the sky
to find inspiration and excitement," said
Dr. Diamandis, Chairman and Co-founder of the
Rocket Racing League. "New aerospace technologies
coupled with the spirit of competition will not
only extend the boundaries of entertainment, but
continue the public's appetite for space ignited
a year ago when the Ansari X PRIZE was awarded."
Similar to auto racing organizations, the RRL
will organize, host and run competitions across
the United States, with the finals taking place
each year at the X PRIZE Cup in New Mexico. The
league also plans to produce nationwide tours
of its rocket planes and pilots to answer the
public's demand for high-excitement entertainment.
A video game based on the RRL is slated to launch
in late 2007.
"The FAA salutes the Rocket Racing League
on its mission to usher in a new era in aerospace
entertainment," said Patricia Smith, Associate
Administrator of the Federal Aviation Administration.
"We look forward to working with the RRL
to secure all the necessary licenses and permits
to ensure safe and exciting events for the public."
Rocket races will operate much like auto races,
with the exception that the "track"
is up in the sky. Courses are expected to be approximately
two miles long, one mile wide, and about 5,000
feet
high, running perpendicularly to spectators. The
rocket planes, called X-Racers, will take off
from a runway both in a staggered fashion and
side-by side and fly a course based on the design
of a Grand Prix competition, with long straight-aways,
vertical ascents, and deep banks. Each pilot will
follow his or her own virtual "tunnel"
or "track" of space through which to
fly, safely separated from their competitors by
a few hundred feet.
Highly skilled X-Racer pilots will employ state-of-the-art
differential GPS technology to ensure minimal
chances of physical contact between the racers.
Upon take-off, onlookers will easily follow the
race as the rocket planes remain
in view and sport 20-foot rocket plumes. Fans
can also track their favorite pilots' progress
via large screen televisions and hand-held GPS
tracking devices using WiFi to stream video of
the cockpit, live "on-track" shots,
"side by side" views and wing angle
views.
Fans at home will be treated to a three-dimensional
course where the "tracks" pilots are
following can be seen. Special effects for lap
completions, barrier violations and penalties
will also be a part of the show.
The RRL plans to host a variety of races as it
grows and each race will result in points awarded
to its top finishers and qualifier. Timed qualifying
rounds can be incorporated into the races, comparable
to the 24-hour Le Mans race.
The RRL has contracted with XCOR Aerospace of
Mojave California todesign and build the first
generation of X-Racers. The X-Racers are based
on the design of XCOR's EZ-Rocket. Next generation
vehicles will be using an airframe provided by
Velocity of Sebastian, Florida.
Colonel Rick Searfoss (ret.), former commander
of the space shuttle Columbia,
and three-time astronaut, was appointed Chief
Pilot by the RRL and will fly the EZ-Rocket X-Racer
prototype in its inaugural launch on October 9
at the X PRIZE Cup in Las Cruces, New Mexico.
The RRL will generate revenues through six channels:
Sponsorships - The RRL's core demographic
will be led by families, teenagers and young adults
similar to mainstream car racing audiences. Companies
will be able to sponsor the X-Racer aircrafts,
pilot uniforms and helmets, and endorse awards
such as fastest lap, fastest pit stop, and overall
series champion.
Ticket sales - Though the price of tickets
will vary based on the type of race held and the
venue in which it is performed, the RRL will ensure
the prices are comparable to other mainstream
sporting events.
Broadcast rights - The RRL is initiating
talks with major broadcasters to sell the rights
to air Rocket Racing League events.
Merchandising - League-braded items such
as hats, t-shirts, posters, key chains, and model
X-Racer planes will be available at RRL events,
sold online through RocketRacingLeague.com or
through approved licensees.
Tours - Rocket racing fans will be able
to see an X-Racer up-close, meet RRL pilots and
enjoy educational initiatives which focus on aviation
and aeronautics.
Gaming - A RRL-based video game will be
launched in 2007 and is expected to operate on
popular platforms such as the X-Box, Game Cube,
PlayStation and PC. The game will enable fans
to race their own X-Racers and compete against
friends online.
The league has also filed for extensive patents
in the area of Rocket Racing to aid its growth
initiatives.
About the Rocket Racing League
The Rocket Racing League is an aerospace entertainment
organization which combines the competition of
racing with the excitement of rocketry. The RRL
is dedicated to providing safe and thrilling experiences
for families through live events, television broadcasts
and interactive technologies. Co-founded by Dr.
Peter H. Diamandis, founder of the X PRIZE, and
Mr. Granger Whitelaw, two-time Indianapolis 500
champion team partner, the league's mission is
to serve as a technology accelerator in the areas
of airframe, propulsion and spacecraft design,
and reach for the future to inspire the next generation
of spaceflight enthusiasts.
Rocket Racing League , RRL , and
X-Racer are trademarks of Rocket Racing
Inc.
For
more information click the links below:
Rocket
Racing League Web site
http://www.rocketracingleague.com
Rocket
Engines by Xcor Aerospace
http://www.xcor.com/
Airframes
by Velocity Aircraft
http://www.velocityaircraft.com/
RaceVision®
http://www.racevision.com
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